Wednesday, October 22, 2014

New Teaching Aids & Educational Games

7 Ate 9 - Players add, or subtract, 1, 2, or 3 to the number on the top card on the pile to determine if they have a card that can be played next.

Magnetic Write-on & Wipe-off Dice - Manipulatives that can be
used to create your own letter, fraction, operation, or other specialty dice.



Phase 10 - A rummy-type card game with a challenging and exciting twist.


Qwirkle - Players attempt to score the most points by building lines that share
a common attribute, either color or shape.


ShapeOmetry - Players combine the green and blue game pieces to create two identical shapes. For development of spatial, abstract, and quantitative reasoning skills. Supports Common Core Math Standards.

Unifix Sudoku - Builds spatial reasoning, problem solving and patterning skills.

No comments: